When Adam Miller joined the Roblox team as the Vice President of Engineering, he assumed everything would just get saved to the cloud. Instead, he found that the Roblox platform’s unique infrastructure needs would necessitate more in-house development and management in order to effectively scale.
In today’s episode, Peter and Adam discuss the challenges of managing hundreds of employees drawing from the same code, scaling infrastructure, and the limitations of cloud storage for the platform model.
This episode of the CTO Connection Podcast was sponsored by Velocity by Code Climate. Velocity by Code Climate is an engineering analytics tool that takes commit and Git insights and turns it into actionable metrics and dashboards for engineering leaders. In a few weeks, they're releasing Velocity 3.0 with Jira, which will combine Git and PR data with Issue data for the first time to give engineering executives a complete understanding of how their team works. You can now see the status of every initiative, without manual reporting, and know exactly which engineering projects get off track and why. You can request early access by going to https://codeclimate.com/ctoconnection/
CTO Connection is where you can learn from the experiences of successful engineering leaders at fast-growth tech startups. Whether you want to learn more about hiring, motivating or managing an engineering team, if you're technical and manage engineers, the CTO Connection podcast is a great resource for learning from your peers!
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Podcast episode production by Dante32.